Tag: games

Heroes & Generals sound design

Examples of my sound design work for Heroes & Generals.

Heroes & Generals™

Heroes & Generals is a Free-to-Play MMO game set in World War II. It offers a unique experience by way of a first-person shooter and strategy game working in tandem, where players fighting in the FPS are being deployed and supplied by commanders in the strategy game.

HITMAN 2™

During pre-production of HITMAN 2, I designed a few enhancements for the HUD along with a complete redesign of the inventory system in preparation for more advanced item attributes and the return of the fan-favourite suitcase mechanic.

HITMAN™

Winner of several Game Of The Year Awards, the latest installment of HITMAN has been IOs most critically acclaimed so far, and certainly the most complex from a UI standpoint.

Super Bao Runner

Super Bao Runner is an arcade machine developed for Super Bao – a chain of street kitchen restaurants operating in central Copenhagen and Aarhus.

The Silent Age: Episode Two

The Silent Age: Episode Two is the concluding half of the game that I and my three other cohorts at House On Fire released in 2015.

The Silent Age: Episode One

The Silent Age: Episode One is an award-winning, story-driven point-and-click adventure game with puzzles revolving around a time travel mechanic.

Triforce Arcade Control Panel MK II

One of the several arcade control panels I’ve designed. This one offers common controls for 1-3 players and features a spinner and trackball.

The Devil’s Den

The Devil’s Den was a game development project that began its life in early 2000 on the now defunct SEGA Dreamcast console.

Ultimate Arcade MK II Slim

This was my second foray into arcade cabinet building. Design, construction, paint job and finish took approximately 40 man-hours, excluding shipping time for materials. I started from a…

Various game character designs

These are some ancient character design sketches I drew during an internship at IO Interactive in 2001. I have long since forgotten what project they were made for….